Isso porque, apesar do deter características tais como combates punitivos e qual dependem bem do gerenciamento do estamina e ambientes utilizando bom design e atalhos interessantes, eles não trazem Lindas as ferramentas que ajudam a lançar personalidade ao game.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Embora desafiador para jogadores hardcore, os 2 níveis por dificuldade e a variedade por mecânicas de combate e habilidades tornam o jogo atingível de modo a jogadores do todos ESTES níveis.
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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
A história do jogo possui uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traição e quem realmente foi este Enorme vilão dessa história sangrenta.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
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Do you remember the moment that Sekiro forced you The First Berserker: Khazan to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
Vejo isso Ainda mais como uma decisão para promover este desenvolvimento, já que criar 1 mapa completo da amplamente mais manejorefregatráfego, porém junte isso ao fato por que as armas são drops aleatórios do inimigos e este ímpeto por explorar diminui bastante, com um Enorme impacto até precisamente na atmosfera global do game.
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